PlayStation 6 likely to launch in 2028, says former Sony exec

midian182

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Forward-looking: Now that the PlayStation 5 Pro is here, attention is turning toward Sony's next generation of its console, the PlayStation 6. There's been plenty of speculation about when it will arrive, and according to Shuhei Yoshida, the former Sony exec who was head of SIE Worldwide Studios, we could be waiting until 2028.

Yoshida worked at Sony for 38 years, 31 of which were spent at PlayStation. After leaving the company on January 15, 2025, he gave a lengthy interview to GamesBeat.

Among the topics covered was console cycles. The publication notes that during his tenure at PlayStation, the gap between console launches was around five or six years, but it's getting longer.

The PlayStation 4 was released in November 2013. And while the PlayStation 4 Pro launched in 2016, the PlayStation 5 didn't get here until November 2020, seven years after its predecessor. For comparison, there were only five years between the original PlayStation (1995) and PS2 (2000). The PS3 launched six years later, in 2006, and the PS4 landed seven years later.

Yoshida notes that if Sony sticks with a seven-year gap, the PlayStation 6 will arrive in 2027. However, he feels that date is a bit too early. "The PS5 generation was slowed down because of manufacturing issues," Yoshida said, adding that a 2028 date "feels right to me." He highlighted that based on a leak from Microsoft, the next Xbox console could also launch in 2028.

The former exec also said that the PS5 generation was "slowed" due to manufacturing issues stemming from the pandemic and global chip shortage. When asked about long cycles, the post-pandemic industry slowdown, and all the layoffs, he called it an "overreaction to the COVID situation."

"Companies invested too much, including ourselves. Then we had to face reality and make adjustments. If you take out the COVID years you'd have smoother growth over the years."

The PlayStation 5 had its best-ever holiday period in 2024, shipping 9.5 million units – only slightly behind the PlayStation 4's best quarter in FY2017. The console has now sold over 75 million units, while Xbox Series S/X sales are around 28.3 million and showing little growth.

Last month, a leaker claimed that the chip design for the PlayStation 6 is essentially complete and nearly ready to enter the manufacturing phase. In keeping with Sony's development cycle, the design completion would likely put the console's launch date in 2027.

The same leaker previously said that Sony may be working on two SoCs for the PlayStation 6, speculating that one could be for the console and the other for either a new PlayStation handheld or a less-powerful version of the PS6.

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Why the f*#k is this even being discussed.. - my guess is that there isn't enough games on the PS5 to keep people interested!? Sony needs to focus on their game Dev studios and employing more people, not laying them off. So many different games you can work on today, from platformers, fps, indies, multiplayer, co-ops, RPGs, shooters, short games etc. You've lost focus!! Sony!
 
This is a chicken or the egg type problem and, in this economy, eggs sell chickens.

They've got a lot of great IP's and games on the PS5, but none of the games being released are worth a full on upgrade. Gaming used to be a cheap hobby that really only need full upgrades(that were cheap) every 3-4 years. The thing is, the game slop that's coming out now isn't worth playing. We're getting 2 maybe 3 games a year that are worth more than a few hours of your life.

We have a big problem where people spend big money on hardware because the games justify it. A game doesn't just cost $60, it costs 60+(the cost of your hardware/amount of games you buy). A highend graphics card used to cost me a couple weekends out at the bar with some friends. Well, I was able to justify that cost because my system would quickly pay for itself in money saved on nights out. Now, the hardware is so extremely expensive and the retail cost of the game is only part of the game. Most games end up costing $150+ after all DLC and battle passes. Sometimes even more. A whole month of nights at the bar is still cheaper than the cost of the system to play the new games.

That's not to mention that even new games are unfinished slop that run like crap even on top end hardware.

On a final note, and a friend pointed this out to me a couple weeks ago, when did the price of beer get lower than the price of Soda/Pop?
 
Why the f*#k is this even being discussed.. - my guess is that there isn't enough games on the PS5 to keep people interested!? Sony needs to focus on their game Dev studios and employing more people, not laying them off. So many different games you can work on today, from platformers, fps, indies, multiplayer, co-ops, RPGs, shooters, short games etc. You've lost focus!! Sony!

Hopefully with Jim Ryan, no longer the head, Sony will start getting together like how they were back in the Psone and PS2 era.
 
I hope Sony doesn't release the next PlayStation that soon, 2030 at the earliest seems sensible.

The current consoles still don't feel fully exploited, and the real issue isn't even the hardware these days, it's the development of the games that really needs attention, spend some time and money making some great games Sony.

Waiting a bit longer will also net you some more capable hardware as well, RT doesn't do a whole lot on consoles right now, but in the next gen, you're gunna need to go full hog and have some proper RT performance, just wait for AMD to mature it a bit before releasing anything.
 
This is a chicken or the egg type problem and, in this economy, eggs sell chickens.

They've got a lot of great IP's and games on the PS5, but none of the games being released are worth a full on upgrade. Gaming used to be a cheap hobby that really only need full upgrades(that were cheap) every 3-4 years. The thing is, the game slop that's coming out now isn't worth playing. We're getting 2 maybe 3 games a year that are worth more than a few hours of your life.

We have a big problem where people spend big money on hardware because the games justify it. A game doesn't just cost $60, it costs 60+(the cost of your hardware/amount of games you buy). A highend graphics card used to cost me a couple weekends out at the bar with some friends. Well, I was able to justify that cost because my system would quickly pay for itself in money saved on nights out. Now, the hardware is so extremely expensive and the retail cost of the game is only part of the game. Most games end up costing $150+ after all DLC and battle passes. Sometimes even more. A whole month of nights at the bar is still cheaper than the cost of the system to play the new games.

That's not to mention that even new games are unfinished slop that run like crap even on top end hardware.

On a final note, and a friend pointed this out to me a couple weeks ago, when did the price of beer get lower than the price of Soda/Pop?

Maybe you need to be more conscious about your game purchases. I never ever buy games at their full price. You don't NEED to play games the moment they come out. Watch out for deals via psprices, xbdeals, dekudeals, whatever. I never buy anything without at least a 50% discount. You can also buy used discs on ebay, something you can't do on the PC.

Also DLC, what's that? If it's a DLC in a sense of an "expansion", then just wait for the deluxe bundle or gold edition or editor's cut or whatever. Don't buy into anything else.

Btw. you're also wrong about games being more expensive.

https://www.reddit.com/media?url=https://i.redd.it/7skb3e8zqlxa1.png
 
This is a chicken or the egg type problem and, in this economy, eggs sell chickens.

They've got a lot of great IP's and games on the PS5, but none of the games being released are worth a full on upgrade. Gaming used to be a cheap hobby that really only need full upgrades(that were cheap) every 3-4 years. The thing is, the game slop that's coming out now isn't worth playing. We're getting 2 maybe 3 games a year that are worth more than a few hours of your life.

We have a big problem where people spend big money on hardware because the games justify it. A game doesn't just cost $60, it costs 60+(the cost of your hardware/amount of games you buy). A highend graphics card used to cost me a couple weekends out at the bar with some friends. Well, I was able to justify that cost because my system would quickly pay for itself in money saved on nights out. Now, the hardware is so extremely expensive and the retail cost of the game is only part of the game. Most games end up costing $150+ after all DLC and battle passes. Sometimes even more. A whole month of nights at the bar is still cheaper than the cost of the system to play the new games.

That's not to mention that even new games are unfinished slop that run like crap even on top end hardware.

On a final note, and a friend pointed this out to me a couple weeks ago, when did the price of beer get lower than the price of Soda/Pop?
Umm, battle passes and DLC-s are optional, and shouldn't be considered in this comparison.

But, if you are one of the people who does buy them no wonder the games cost so much for you.

Personally, I'd never buy anything battle pass related, full stop.

And DLC-s? Only when they're actually worth it, like Blood and Wine (as opposed to trash like Vessel of Hatred).

So yeah, sounds to me like very expensive games are a you problem most of all.
 
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