Avowed is an incredible RPG. Its vibrant world and stellar cast make every moment a joy to take part in, enhanced by a script that gives equal measure to drama, action and humour. Coming hot on the heels of Indiana Jones and The Great Circle, Microsoft’s software revival is well underway.
Our editors hand-pick these games based on a broad criteria: similar games that cater to the same player base, or games that share similar themes, gameplay mechanics, or artistic styles.
With awesome worldbuilding and stellar character writing, Avowed reminds me why I fell in love with Obsidian’s RPGs in the first place. However, the bigger picture is that it plays it quite safe, with a by-the-numbers fantasy adventure that’s more familiar than evolutionary, and there’s bear-ly any enemy variety to keep its swords-and-sorcery battles interesting for long.
Avowed is an incredible RPG. Its vibrant world and stellar cast make every moment a joy to take part in, enhanced by a script that gives equal measure to drama, action and humour. Coming hot on the heels of Indiana Jones and The Great Circle, Microsoft’s software revival is well underway.
Avowed took us by surprise. While Obsidian Entertainment has an exceptional track record, they were somehow able to exceed expectations. This is a traditional RPG through and through, with highly-consequential decision-making that can literally level cities and a massively-diverse combat system that encourages experimentation.
Beneath Avowed’s mycelium-covered surface lurks a good RPG stifled by a lack of real stakes. The Living Lands feel anything but alive, and while the combat strikes the right balance between fun and challenge, it doesn't offer anything new. If you’re looking for a comfort-food fantasy RPG, then Avowed’s got you covered, but you need to set your expectations accordingly.
Avowed is an excellent first-person fantasy RPG that features slick combat feel and moreish exploration. Its setting of the Living Lands is rich in atmosphere and has an ethereal quality that made me want to uncover every nook and cranny. Obsidian’s writing is as sharp as ever, and the cast of party members is both charming and highly memorable.
Avowed has been more generous than I thought it would be - in length, in heart, in depth - and it never loses sight of being a game, of being an adventure, of taking you places you would never normally go, or of simply providing a few dozen hours of unabashed escapism. I think it's one of this year's most pleasant surprises.
The Living Lands easily support all of these realities, thanks to a universe filled with fabulous writing, exciting secrets, breathtaking views, intriguing characters and smooth mechanics. Though Avowed is set in the world of an existing franchise and it’s yet another entry in the stacked genre of open-world fantasy RPGs, it feels like the start of something new.
It would be easy to glance at Avowed and see just another all-too-familiar take on a well-trodden fantasy RPG space. But that would be a mistake. The game's zippy controls, tough but not overwhelming combat, and morally ambiguous perspective make for a memorable journey that sets itself apart from the crowd.